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Shatterskull Smashing // Shatterskull, the Hammer Pass [Zendikar Rising]
| Set: | Zendikar Rising |
| Type: | Sorcery // Land |
| Rarity: | Mythic |
| Cost: | {X}{R}{R} |
Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.
"The safest way across the Skyfangs is to fly. Shatterskull Pass is a pretty distant second." —Samila, Murasa Expeditionary House
| Reverse Type: | Land |
As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {R}.
"The safest way across the Skyfangs is to fly. Shatterskull Pass is a pretty distant second."
—Samila, Murasa Expeditionary House
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Description
| Set: | Zendikar Rising |
| Type: | Sorcery // Land |
| Rarity: | Mythic |
| Cost: | {X}{R}{R} |
Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.
"The safest way across the Skyfangs is to fly. Shatterskull Pass is a pretty distant second." —Samila, Murasa Expeditionary House
| Reverse Type: | Land |
As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {R}.
"The safest way across the Skyfangs is to fly. Shatterskull Pass is a pretty distant second."
—Samila, Murasa Expeditionary House













